﻿#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLuaBase.lua_CSFunction;
#endif

using XLua;
using System.Collections.Generic;


namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;
    public class comyoozoogtaGameplayPVESceneSeparateManagerDataWrap 
    {
        public static void __Register(RealStatePtr L)
        {
			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			System.Type type = typeof(com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData);
			Utils.BeginObjectRegister(type, L, translator, 0, 0, 17, 17);
			
			
			
			Utils.RegisterFunc(L, Utils.GETTER_IDX, "desc", _g_get_desc);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "PrefabRootPath", _g_get_PrefabRootPath);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "PrefabPaths", _g_get_PrefabPaths);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "_loadObjects", _g_get__loadObjects);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "_staticObjects", _g_get__staticObjects);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "wayPaths", _g_get_wayPaths);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "npcPoints", _g_get_npcPoints);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "allPointData", _g_get_allPointData);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "bounds", _g_get_bounds);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "asyn", _g_get_asyn);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "detector", _g_get_detector);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "DetectorSize", _g_get_DetectorSize);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "NPCDetectorSize", _g_get_NPCDetectorSize);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "CameraOffset", _g_get_CameraOffset);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "DetectorOffset", _g_get_DetectorOffset);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "treeType", _g_get_treeType);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "MeshRendererDataList", _g_get_MeshRendererDataList);
            
			Utils.RegisterFunc(L, Utils.SETTER_IDX, "desc", _s_set_desc);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "PrefabRootPath", _s_set_PrefabRootPath);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "PrefabPaths", _s_set_PrefabPaths);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "_loadObjects", _s_set__loadObjects);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "_staticObjects", _s_set__staticObjects);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "wayPaths", _s_set_wayPaths);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "npcPoints", _s_set_npcPoints);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "allPointData", _s_set_allPointData);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "bounds", _s_set_bounds);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "asyn", _s_set_asyn);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "detector", _s_set_detector);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "DetectorSize", _s_set_DetectorSize);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "NPCDetectorSize", _s_set_NPCDetectorSize);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "CameraOffset", _s_set_CameraOffset);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "DetectorOffset", _s_set_DetectorOffset);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "treeType", _s_set_treeType);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "MeshRendererDataList", _s_set_MeshRendererDataList);
            
			
			Utils.EndObjectRegister(type, L, translator, null, null,
			    null, null, null);

		    Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
			
			
            
			
			
			
            Utils.RegisterFunc(L, Utils.CLS_IDX, "New", __CreateInstanceNew);
			Utils.EndClassRegister(type, L, translator);
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstance(RealStatePtr L)
        {
            
			try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
				if(LuaAPI.lua_gettop(L) == 1)
				{
					
					var gen_ret = new com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData();
					translator.Push(L, gen_ret);
                    
					return 1;
				}
				
			}
			catch(System.Exception gen_e) {
				return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
			}
            return LuaAPI.luaL_error(L, "invalid arguments to com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData constructor!");
            
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstanceNew(RealStatePtr L)
        {
            
			try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
				if(LuaAPI.lua_gettop(L) == 0)
				{
					
					var gen_ret = new com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData();
					translator.Push(L, gen_ret);
                    
					return 1;
				}
				
			}
			catch(System.Exception gen_e) {
				return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
			}
            return LuaAPI.luaL_error(L, "invalid arguments to com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData constructor!");
            
        }

        
		
        
		
        
        
        
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_desc(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, gen_to_be_invoked.desc);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_PrefabRootPath(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, gen_to_be_invoked.PrefabRootPath);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_PrefabPaths(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.PrefabPaths);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get__loadObjects(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked._loadObjects);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get__staticObjects(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked._staticObjects);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_wayPaths(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.wayPaths);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_npcPoints(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.npcPoints);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_allPointData(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.allPointData);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_bounds(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineBounds(L, gen_to_be_invoked.bounds);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_asyn(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.asyn);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_detector(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.detector);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_DetectorSize(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector3(L, gen_to_be_invoked.DetectorSize);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_NPCDetectorSize(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector3(L, gen_to_be_invoked.NPCDetectorSize);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_CameraOffset(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushnumber(L, gen_to_be_invoked.CameraOffset);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_DetectorOffset(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector3(L, gen_to_be_invoked.DetectorOffset);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_treeType(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.PushTreeType(L, gen_to_be_invoked.treeType);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_MeshRendererDataList(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.MeshRendererDataList);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_desc(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.desc = LuaAPI.lua_tostring(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_PrefabRootPath(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.PrefabRootPath = LuaAPI.lua_tostring(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_PrefabPaths(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.PrefabPaths = (string[])translator.GetObject(L, 2, typeof(string[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set__loadObjects(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked._loadObjects = (Gameplay.PVE.SceneObjectInfo[])translator.GetObject(L, 2, typeof(Gameplay.PVE.SceneObjectInfo[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set__staticObjects(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked._staticObjects = (Gameplay.PVE.SceneObjectInfo[])translator.GetObject(L, 2, typeof(Gameplay.PVE.SceneObjectInfo[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_wayPaths(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.wayPaths = (System.Collections.Generic.List<NpcFramework.NpcWayPathData>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<NpcFramework.NpcWayPathData>));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_npcPoints(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.npcPoints = (System.Collections.Generic.List<Yoozoo.Gameplay.SceneSeparate.SceneNpcBirthPoint>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<Yoozoo.Gameplay.SceneSeparate.SceneNpcBirthPoint>));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_allPointData(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.allPointData = (System.Collections.Generic.List<NpcFramework.NpcBrithPointData>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<NpcFramework.NpcBrithPointData>));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_bounds(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                UnityEngine.Bounds gen_value;translator.Get(L, 2, out gen_value);
				gen_to_be_invoked.bounds = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_asyn(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.asyn = LuaAPI.lua_toboolean(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_detector(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.detector = (SceneDetectorBase)translator.GetObject(L, 2, typeof(SceneDetectorBase));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_DetectorSize(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
				gen_to_be_invoked.DetectorSize = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_NPCDetectorSize(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
				gen_to_be_invoked.NPCDetectorSize = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_CameraOffset(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.CameraOffset = (float)LuaAPI.lua_tonumber(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_DetectorOffset(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
				gen_to_be_invoked.DetectorOffset = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_treeType(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                TreeType gen_value;translator.Get(L, 2, out gen_value);
				gen_to_be_invoked.treeType = gen_value;
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_MeshRendererDataList(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData gen_to_be_invoked = (com.yoozoo.gta.Gameplay.PVE.SceneSeparateManagerData)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.MeshRendererDataList = (Gameplay.PVE.MeshRendererData[])translator.GetObject(L, 2, typeof(Gameplay.PVE.MeshRendererData[]));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
		
		
		
		
    }
}
